Story Transcript
January 2023
GD 2 COMPILATION By
Trixylyne Cañete BSGD 2-3
Table of Contents 3
Understanding VGMO to Digital Art
4
Photoshop Basic
7
Logo Design
9
Corporate Identity
15
Critiquing and Revision
17
Product Ad and Course Ad
22
Resume
23
Product Packaging
27
Trifold Brochure
30
My Magazine 2
Understanding
VMGO to digital art
3
Photoshop Basic
4
Layers and navigation
5
Selection and Layout
6
Logo Design (Sketches)
7
Logo Design
8
Corporate Identity
9
Letterhead
10
Letterhead envelope
11
Calling Card
12
Giveaways
13
Giveaways (lightstick)
14
Critiquing and revision
Original Layout
15
Critiquing and revision
Revised Layout
16
Product Ad and Course Ad
17
18
19
20
21
Resume
22
Product Packaging
23
24
25
26
Trifold Brochure
27
(Front spread)
28
(Back spread)
29
My Magazine
30
January 22, 2023
GoTeky Arts in Gaming
"Failure doesn't mean the
game is over, it means try
again with experience."
How art is used in video games?
Composers create soundtracks and effects, artists create 2D
images and 3D models, writers draft story arcs and
dialogue, and programmers choreograph all the moving
pieces into a seamless world. The art is a hodgepodge of art.
The players/audience experience the games in a first person
sort of way.
Video game art is a specialized form of computer art
employing video games as the artistic medium. Video game
art often involves the use of patched or modified video
games or the repurposing of existing games or game
structures, however it relies on a broader range of artistic
techniques and outcomes than artistic modification and it
may also include painting, sculpture, appropriation, in-
game intervention and performance, sampling, etc. It may
also include the creation of art games either from scratch
or by modifying existing games.
2
Table of
Contents
4
The birth of Esports
5
Sibol
7
Philippine's Pride
8
Video Game Graphics
9
Into the World
10
Into theWorld :Heroes Collide
12
16
3D View Into the World :Filipino Fictional
Characters Tetsuya Nishio
17
My resume
20
Artworks :By Tetsuya Nishio
13
3
The
The
of
Birth of
Esports History Esports is a fascinating
phenomenon in a billion
dollar industry. Officially,
“Esports” is short for
electronic sports and refers
to competitive video gaming
with tournament and league
structures just like
traditional sports
Esports traces its origins back
to 1972, when home consoles
first became common. In 1980,
the first nationwide Space
Invaders competition was held
with 10,000 participants. A
year later, gamers competed in
the surprisingly cutthroat,
inaugural Donkey Kong
tournament.
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Formerly a leisure activity, today
a well-paid profession as a pro
gamer.
The Rise of Esports
in the Philippines The Philippine government has
officially recognized eSports as a
legitimate sport in the Philippines in
2017 under the Philippine Games and
Amusement Board and the Office of
the President. This allows professional
eSports players to secure athletic
licenses and provide them more
freedom to participate and represent
the country in international
tournaments.
SIBOL Philippine National Esports
Team also known as Team Sibol represents the Philippines in
international esports
tournaments. It is organized
under the Philippine Esports
Organization.
The Logo The team’s name is the Filipino
word for “growth,” a fitting
name as the team signifies the
rise of esports, both in the
Philippines and on the world
stage. Flaunting our national
colors, the Sibol logo is an
amalgam of the leaf and the
flame. The leaf symbolizes new
beginnings while the flame
represents the passion of the
Filipino gamer. The shapes in
the flame also subtly spell out
the country's acronym, PHI.
PHI 5
6
Philippine's Pride
(Moonton is yet to
officially
announce the M4
world series skin).
World CHAMP skin The winning team has the privilege of having it's very own Mobile Legends:
Bang Bang (MLBB) skin with the team's branding on a hero of it's choice. 7
Video Video Game
game
Graphics Graphics
Not Just Gaming
A variety of computer graphic techniques
have been used to display video game
content throughout the history of video
games. The predominance of individual
techniques have evolved over time,
primarily due to hardware advances and
restrictions such as the processing power
of central or graphics processing units. With the advent of 3D accelerated
graphics, video games could expand
beyond the typically sprite-based 2D
graphics of older graphics technologies
to describe a view frequently more true
to reality and lifelike than their
predecessors. Perspective projection has
also been used in some earlier titles to
present a 3D view from a fixed (and thus
somewhat less hardware-intensive)
perspective with a limited ability to move.
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Into the World Filipino characters characters
in video games
The Philippines and the Filipinos are
well-known for having great pride
in anything and everything Filipino
(or even a slight touch or blood of
our beloved country). So, if you’re a
gamer and it so happens that there
is a character that represents our
color and flag, then it’s #Pinoy
Pride. While some of the characters from
popular games are already
mainstreamed and are shown on
social media and television, it still
feels good to be represented,
especially in a game you play. So,
let us take a look at these Filipino characters in video games and how
they are portrayed.
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Into the World Heroes Collide
Lapu-Lapu
Lapu-Lapu is an MLBB HERO. He
is based on real-life Filipino
hero, Lapu-Lapu. In the
Philippines, he is best known as
the first Filipino to repel foreign
invasions, and his background is
based on historical events but
edited to fit in the game's lore. Statue of Datu Lapu-Lapu
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Manny Pacquiao skin
Paquito, the Heavenly Fist, is
a hero in Mobile Legends:
Bang Bang. He is the first
hero to receive the Tagalog
voiceover. Paquito is based
on Manny Pacquiao, a
former professional boxer
from the Philippines, who is
also the current brand
ambassador of Mobile
Legends: Bang Bang. This is
also evident to Paquito's
southpaw stance, similar to
his real-life counterpart.
Paquito - Heavenly Fist
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3D view Lapu-Lapu
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Into the World Filipino Fictional Fictional
Characters She is an operator in
the Trident faction
from two Call of Duty
games, Vanguard and
Warzone.
Isabella Rosario Dulnuan Reyes
(Call of Duty: Vanguard)
Talim (Soulcalibur Series)
She is the OG in the
fighting game arena
representing Filipinos,
as you would notice in
her name Talim
meaning blade or sharp
in the local language. 13
Into the World Filipino Fictional Fictional
Characters
Neon’s electricity-based and
lightning-quick abilities are
funnily based on the
frequent blackouts in Manila,
Philippines. Her character
trailer even shows several
Filipino references, like speaking in Filipino, walis
tambo, a Gilas Pilipinas jersey
frame on her room, and
listening to the Filipina-
Aussie singer Ylona Garcia. Neon
Aside from Neon of
Valorant, Zeri is also
a product of the
gaming labs of Riot
Games, representing
some of the loudest
fans of the game —
the Filipinos.
Zeri
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15
Tetsuya Nishio
西尾 鉄也
Tetsuya Nishio ( , Nishio Tetsuya, born 23 June 1968 in
Aichi Prefecture) is a Japanese animator and character designer. Nishio began his career as an inbetweener for the TV series
Osomatsu-kun (1988).[1] He worked for Studio Pierrot on Ninku
(1995-1996).[2] Since he was hired to work on Jin-Roh: The Wolf Brigade (1999), he has worked for Production I.G., having
previously done freelance work.
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My recent works
Tri-fold Brochure
My logo 18
Talk to us
Trixylynyne Cañete BSGD2-3
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Artworks By Tetsuya Nishio
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