Mosaic: Design and Innovation Flipbook PDF

Mosaic is a creative compilation of thesis and capstone projects of the College of Computer Studies and Multimedia Arts

31 downloads 123 Views 33MB Size

Story Transcript

Mosaic: Design and Innovation A Creative Compilation of Thesis and Capstone Projects College of Computer Studies and Multimedia Arts FEU Alabang VOLUME 1 2022 ISSN 2945-3860


College of Computer Studies and Multimedia Arts Wood District, Corporate Woods cor. South Corporate Avenues, Filinvest City, Alabang, Muntinlupa, 1781 2022


Mosaic: Design and Innovation A Creative Compilation of Thesis and Capstone Projects College of Computer Studies and Multimedia Arts FEU Alabang


Introduction The word “Mosaic” is derived from late Middle English: from French “mosaïque”, based on Latin “musi(v)um” ‘decoration with small square stones’. It can be defined as a combination of many different parts forming one thing. Mosaic: Design and Innovation: A Creative Compilation of Thesis and Capstone Projects of the College of Computer Studies and Multimedia Arts is the first creative compilation in FEU Alabang from different research from the Computer Studies department. The department is composed of the courses: • Bachelor of Science in Computer Science with specialization in Software Engineering (BSCSSE), • Bachelor of Science in Information Technology with specialization in Animation and Game Development (BSITAGD), • Bachelor of Science in Information Technology with specialization in Digital Arts (BSITDA), • Bachelor of Science in Information Technology with Specialization in Service Management and/or Business Analytics (BSITSMBA), • Bachelor of Science in Information Technology with specialization in Web and Mobile Applications (BSITWMA), and • Bachelor in Multimedia Arts with specialization in Animation and Digital Film (BMA)


The aim of Mosaic is to promote and publish a creative compilation of the upperclassmen’s developer and project information, as well as the posters and relevant visual materials of their respective projects. While driven by their sense of innovation, and the core values of Far Eastern University, the independent research groups, in collaboration with their respective advisers, are given this opportunity to leave their own legacy and showcase their talent as well as excellence in FEU Alabang’s inaugural academic journal for A.Y. 2021-2022. In line with the academic requirements of PBL 4, Mosaic: Design and Innovation: A Creative Compilation of Thesis and Capstone Projects of the College of Computer Studies and Multimedia Arts was published in April 2022 together with the journal, Compendium : Design and Innovation Journal: A Technical Compilation of Thesis and Capstone Projects of the College of Computer Studies and Multimedia Arts. It is available at FEU Alabang’s Library and FEU Alabang’s research portal.


table of contents Message from the CCSMA Director . . . . . . . . . . . . . . . . . . . . . . . . . 01 Innovation Process . . . . . . . . . . . . . . . . . . . . . . . . . 03 Research Compilation Computer Science . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 07 Information Technology Animation and Game Development. . . . . . . . . . . . . . . . . . 29 Digital Arts . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . .41 Service Management and/or Business Analytics. . . . .47 Web and Mobile Applications. . . . . . . . . . . . . . . . . . . . . . . 61 Multimedia Arts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 Eureka! Conference Awardees . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Organizational Structure . . . . . . . . . . . . . . . . . . . . . . . . . 91 CCSMA Students . . . . . . . . . . . . . . . . . . . . . . . . . 94 Editorial Board . . . . . . . . . . . . . . . . . . . . . . . . . 96


1 Message from the CCSMA Director Message from the CCSMA Director “ The first critical move taken by FEU Alabang to stimulate the process of research culture was project-based learning. Students were given the opportunity to collaborate on their thesis and capstone projects with their peers, mentor, and adviser to create compelling projects based on real-world problems and concerns. This has facilitated the development of teamwork and communication skills, both of which are critical in research. This promotes the exchange of ideas, experiences, and best practices among researchers, hence enhancing the integrity and culture of research at FEU Alabang. The 16 capstone projects completed by Information Technology students, ten thesis projects completed by Computer Science students, and seven capstone projects completed by Multimedia Arts students all address societal concerns, values, demands, and expectations. The 33 publications’ diverse research designs and methodologies mirror the mosaic approach, in which researchers acquired data through a variety of methods and built skills through their experiences. This initial group of studies established a culture that contributes to the definition of their specializations, aids in finding research gaps, molds research paradigms, and fosters creativity. Building Research Culture in FEU Alabang


2 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation This will undoubtedly leave a positive impression on the history of PBL 4, as this is the inaugural batch of PBL projects. This will act as a model for future batches of computer science, information technology, and multimedia arts research. I am quite pleased with the 2018 batch for making it this far. Additionally, I would like to express my gratitude to all mentors who aided and guided our students while completing their projects. I would also like to commend Dr. Ray Carlo Abacan and Mr. Mervin Sanding, the PBL 4 advisers, for producing this research journal. Congratulations! Program Director - CCSMA Dr. Joferson L. Bombasi


3 Innovation Process Innnovation Process I n the degree programs of Computer Science, Information Technology, and Multimedia Arts, a capstone project implements creative thinking through research and practical application to develop bold unique solutions for real-world problems. The capstone project has become a cornerstone of university curriculum and the process of acquiring a degree. Through their projects, students can practice the skills needed for the corporate world in a safe environment where they are able to learn from the outcomes and consequences of their work. They have the opportunity to exhibit knowledge of their projects, as well as effective communication and cooperation with their team. The independent group research conducted during this process gives students the golden opportunity to practically apply the cumulative knowledge gained throughout their time at the university.


4 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation Under the guidance of their academic advisor, and mentor, these teams of students have gone through various production phases including solutions proposal, detailed plan documentation, development, and presentation of their completed project. During the final defense phase, students receive key insights and feedback from tenured panelists, allowing for them to reflect on these development areas and ideate solutions to accordingly revise and refine their projects. As aspiring young professionals, this process aids them in establishing a significant competitive advantage—strengthening their skills of critical thinking and problem solving while engaging with their peers and professors. Throughout this process, students are challenged with ideation, innovation, as well as management of their project. They gain invaluable experience in dealing with the demands and responsibilities of the professional industry. This not only allows them to comprehend the relevance of their area of specialization as they work on their projects, but also broadens their horizons and develops them into well-rounded, driven professionals ready for the working world.


5 Research Compilation


6 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation Research Compilation


Computer Science Bachelor of Science in with specialization in Software Engineering 7 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation


F4


9 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


10 Computer Science Application Game Balancing in MOBA Games using Data Analytics Innocent Girls Nextmeta.digital is an API resource-based website developed to help League of Legends, Dota 2, and Mobile Legends players identify the state of each champion and their place in the meta. By displaying champion statistics such as champion pick rates and win rates along with having the feature to check the performance of a specific user from their match history, using data gathered from Riot API and OpenDota API. With its primary goal of automatically suggesting champion balance changes for these three MOBA games using Data Analytics. ABOUT THE PROJECT MEET INNOCENT GIRLS


11 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


12 Computer Science Detection and Classification Analysis of Full Body Workout Pose Estimation implementing Convolutional Neural Network MEZZANINE COLONIZERS A concept that was inspired to contribute more information about Pose Estimation focusing on full body exercise. Detecting an individual during the workout while accurately detecting the human joints. This study offers new innovation implementing Pose Estimation. Furthermore, the innovation is focusing on modification of particular landmarks to identify the repetition and intensity of the three types of exercises (squats, push ups, sit ups) using openCV to capture the movements. This increases productivity of gym enthusiasts, athletes, to monitor their physical activity with minimal to no supervision. ABOUT FIT ME UP MEET M E Z Z A N I N E COLONIZERS


13 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


14 Computer Science Maria: An Intelligent Filipino Virtual Assistant for Crime Prevention Using Natural Language Processing OHRCa Stay safe, get help. Let Maria be your 24/7 emergency hotline for you and the people around you. A personal safety software application installed on your mobile phone for immediate assistance in crime-related situations. Your information will be forwarded to the nearest police station where you are located, ensuring that police officers will assist you as soon as possible. Calling for an emergency is now within your reach. It is convenient and easy to use that will help you find peace of mind and feel secure anytime, anywhere. ABOUT MARIA MEET OHRCa


15 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


16 Computer Science Evaluating User Perceptions of TV Commercials using Eye Tracking Runtime Error Eye Luminate determines the most eye-catching scenes of TV commercials based on the user’s eye movement. It’s a Windows desktop application that uses a web camera to capture eye data from the user. The data is used to extract a number of scenes and to generate a corresponding heatmap. In using this software, TV commercials can now be further evaluated and condensed to contain scenes that are likely to be eye-catching for most users. This can improve the efficiency of the editing process and can aid in the reduction of costs. ABOUT EYE LUMINATE MEET RUNTIME ERROR


17 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


18 Computer Science Measuring the Accuracy of Intel Realsense Camera using Multiclass SVM in Recognizing Basic Filipino Sign Language Gestures Team Ba The project focuses on how accurate the program identifies the basic Filipino sign language gestures and furthermore how efficient the program can do so. The proponents started the project by making a multiclass SVM to be used to perceive the basic FSL(Filipino Sign Language) symbols and with the procurement of the Intel Realsense Camera, training of the multiclass SVM began. A total of 500 pictures were used as training data sets to teach the program in order to recognize and accurately depict each letter, number and a few words ABOUT THE PROJECT MEET TEAM BA


19 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


20 Computer Science Bringing Insight to Special-needs (Dyslexic) Kids through Words and Interactive Tales (BISKWIT): A Speech Application Software Team Delete This project aims to aid Grade 1 level children who are afflicted with dyslexia in improving their basic Filipino language skills in a modern way. This is done through subjecting its users to a progressive style of learning, starting from simple pronunciations to more complex lessons such as phrase and sentence dictation. Through the use of speech recognition technology, the application picks up on the user’s vocal inputs and by utilizing an algorithm making use of the Levenshtein distance, the application will then provide audible feedback regarding the dictation and accuracy of commonly-spoken Filipino words. ABOUT BISKWIT MEET TEAM DELETE


21 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


22 Computer Science CryptoRush: Cryptocurrency Price Forecasting using LSTM (Long Short Term Memory) Team Pikachu The project’s objective is to assist Cryptocurrency users if they want to invest in a specific type of cryptocurrency or not. Through the use of Machine learning techniques, the user will input the number of days that he/she wants the application to predict by using LSTM or Long shortterm memory, The application will then learn the prices of the cryptocurrency of your choice which has Bitcoin, XRP, Ethereum and Binance Coin through CoinMarketCap API and will then give a sequence of prices depending on the number of days the user has inputted. ABOUT CRYPTORUSH MEET TEAM PIKACHU


23 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


24 Computer Science Data Visualization and Forecasting of Local Government Fund Appropriation using the K-Nearest Neighbors Regression Tribunal This thesis project produced a web application called “Aninaw-Tech”. Aninaw-Tech is a data visualization and forecasting web application for the fund appropriations of all the local governments in the Philippines. By taking fund appropriation data from the Commission on Audit website, Aninaw-Tech turns that raw data into easy-to-understand charts and graphs for the general Filipino public to understand. Aninaw-Tech also has a forecasting feature in which it uses previous fund appropriation data to forecast the future values for the specific local government. This feature is useful for insights for the upcoming years. ABOUT ANINAW TECH MEET TRIBUNAL


25 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


26 Computer Science Project Sagip: Evaluating Urgency of Disaster-Related Tweets Through Sentiment Analysis Using Artificial Neural Networks URDOnlyException Project Sagip aimed to evaluate typhoon-related Tweets’ urgency using sentiment analysis with supervised learning over an artificial neural network. It is a model that was trained to evaluate the urgency of a Tweet and gives a decimal output between 0(not urgent) and 1(urgent) and was tested in a sample web application to check its accuracy with real-time gathered Tweets. Using this trained model with 99% accuracy, organizations that focus on disaster risk reduction can implement the model and tailor-fit it into their systems, thus increasing the efficiency in finding Filipinos who are asking for help and rescue. ABOUT PROJECT SAGIP MEET URDOnlyException


27 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


Information Technology Bachelor of Science in with specialization in Animation and Game Development 29 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation


30 IT - AGD Odditiseum: A Virtual Reality Point-and-Click Exploration Game Archi-tech Odditiseum is a VR PC pointand-click exploration puzzle game where the player explores the Odditiseum, the odd museum that contains oddities waiting for visitors to offer! The player explores around the Odditisuem to check around the paintings, exhibits, and even find puzzles hidden within the exhibits in order to venture to more places in this “odd” museum. It also contains narration from the Curator, guiding the player throughout the museum and giving out witty commentary about the exhibits, puzzles, and the player’s interactions throughout the game. ABOUT ODDITISEUM MEET ARCHI-TECH


31 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


32 IT - AGD E.S.C. Key: A 3D Detective Escape Room Video Game for PC FBF-Tech E.S.C. Key is a 3D escape room puzzle game for PC, it incorporates a mystery detective storyline that unfolds as the player solves the various puzzle challenges for ten levels. The player will take on the role of detective “Ape” whose goal is to solve the secrets of the puzzle room he’s enclosed within by “Loki”. It features interactable puzzles and objects with voice-overs. Players can also find and collect clues and objects which is stored in the inventory system. These clues and objects can be used to aid them in solving the puzzles in the game. ABOUT E.S.C. Key MEET FBF-TECH


33 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


34 IT - AGD Tales of Ibong Adarna: A Philippine Literature RPG Hack n Slash PC Game SADstics Tales of Ibong Adarna is a Role Playing Game(RPG) made in Unity. Having game assets both in 3D and 2D for the game environment and entity design respectively. The game is heavily based on the story of the classic Filipino literature Ibong Adarna whilst adding RPG elements to it, such as skills, levels, and experience points and interactables such as non-playable characters and monsters. The plot revolves around the protagonist of both the book and game, Don Juan, and his goal of finding a bird of legend to heal his sick father. ABOUT TALES OF IBONG ADARNA MEET SADISTICS


35 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


36 IT - AGD LAKBAY: A 3D Philippine Mythological Beat ‘em Up Mobile Game TECH-9 LAKBAY is an endless beat ‘em up game for the mobile platform where players will be playing as Lakan, a demigod who guides and helps the people and fights evil entities. Players must strengthen the arsenal of the demigod to go through the challenging hordes of enemies. The game features story mode where the player traverses throughout the stages, defeating the different enemies Sitan summoned to stop Lakan, from saving Mayumi. LAKBAY also has an endless mode where the players will battle endless waves of monsters with higher difficulty. ABOUT LAKBAY MEET TECH-9


37 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


38 IT - AGD The Fading Sound of Footsteps: A 3D Psychological Horror and Mystery Adventure PC Game Technopunk The Fading Sound of Footsteps is a First-Person 3D Psychological Horror and Mystery Adventure game for PC that uses Sanity as its core mechanic. The player will take control of Detective Aletho and must find who the murderer is in the Burnett Manor. Although, beware of the entity that lurks in the unknown! Solve the mystery before it takes you with it and be sure to keep your sanity levels up at all times. There will be puzzles that will be needed to piece together to see the bigger picture and solve the mystery at last! ABOUT THE FADING SOUND OF FOOTSTEPS MEET TECHNOPUNK


39 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation PROJECT HIGHLIGHTS


Information Technology Bachelor of Science in with specialization in Digital Arts 41 Mosaic: A Creative Compilation of FEU Alabang Computer Studies, Design and Innovation


42 IT - DA Tela Nobela: A 2D Filipiniana Dress Up Game and Interactive Storybook of Filipino Fairy Tales BRY Tela Nobela is a storybook and dress up game that introduces players to Filipino fairy tales and Filipino traditional clothing. The modes in the game include: a story mode, a dress up mode, and a matching type mini game. Players will meet three main characters to dress up with; one each from Luzon, Visayas, and Mindanao. The three characters have their own respective stories: Maria Makiling, Catalina of Dumaguete, and How the Moon and Stars Came to Be. The project is aimed to be a fun game for children and uses 2D illustrations to emulate a storybook aesthetic. ABOUT TELA NOBELA MEET BRY


Get in touch

Social

© Copyright 2013 - 2024 MYDOKUMENT.COM - All rights reserved.